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Difference From ump-0.12.1 To ump-0.13.0

2024-09-12
20:23
Move clippy configuration from bacon.toml to Cargo.toml. Leaf check-in: ccc864a567 user: jan tags: trunk
2024-09-10
00:14
Change log updates. check-in: f43f27bdc2 user: jan tags: trunk, ump-0.13.0
00:05
Add test cases for wait context disappearing. check-in: 1857251062 user: jan tags: trunk
2024-01-12
14:31
Remove dev-docs feature. check-in: 2ba8f53f39 user: jan tags: trunk
2023-10-02
13:32
Release maintenance. check-in: 45f4a89db5 user: jan tags: trunk, ump-0.12.1
2023-09-17
10:16
Add changelog separators. check-in: e1451ac681 user: jan tags: trunk

Changes to Cargo.toml.

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[package]
name = "ump"
version = "0.12.1"
edition = "2021"
license = "0BSD"

categories = [ "concurrency", "asynchronous" ]
keywords = [ "channel", "threads", "sync", "message-passing" ]
repository = "https://repos.qrnch.tech/pub/ump"
description = "Micro message passing library for threads/tasks communication."
rust-version = "1.56"
exclude = [
  ".fossil-settings",
  ".efiles",
  ".fslckout",
  "examples",
  "www",

  "rustfmt.toml"
]


[features]
dev-docs = []

[dependencies]
parking_lot = { version = "0.12.1" }
sigq = { version = "0.13.4" }
swctx = { version = "0.2.1" }

[dev-dependencies]
criterion = { version = "0.5.1", features = ["async_tokio"] }
tokio = { version = "1.32.0", features = ["rt-multi-thread"] }

[[bench]]
name = "add_server"
harness = false

[package.metadata.docs.rs]
rustdoc-args = ["--generate-link-to-definition"]


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[package]
name = "ump"
version = "0.13.0"
edition = "2021"
license = "0BSD"
# https://crates.io/category_slugs
categories = [ "concurrency", "asynchronous" ]
keywords = [ "channel", "threads", "sync", "message-passing" ]
repository = "https://repos.qrnch.tech/pub/ump"
description = "Micro message passing library for threads/tasks communication."
rust-version = "1.56"
exclude = [
  ".fossil-settings",
  ".efiles",
  ".fslckout",
  "examples",
  "www",
  "bacon.toml",
  "rustfmt.toml"
]

# https://doc.rust-lang.org/cargo/reference/manifest.html#the-badges-section
[badges]
maintenance = { status = "passively-maintained" }

[dependencies]

sigq = { version = "0.13.5" }
swctx = { version = "0.3.0" }

[dev-dependencies]
criterion = { version = "0.5.1", features = ["async_tokio"] }
tokio = { version = "1.40.0", features = ["rt-multi-thread"] }

[[bench]]
name = "add_server"
harness = false

[package.metadata.docs.rs]
rustdoc-args = ["--generate-link-to-definition"]

Changes to README.md.

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# Micro-Message Passing Library

The _ump_ crate is a simple client/server message passing library for
intra-process communication.  Its primary purpose is to allow cross
async/non-async communication (for both the server and client endpoints).















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# Micro-Message Passing Library

The _ump_ crate is a simple client/server message passing library for
intra-process communication.  Its primary purpose is to allow cross
async/non-async communication (for both the server and client endpoints).

[![Crates.io][crates-badge]][crates-url]
[![0BSD licensed][0bsd-badge]][0bsd-url]

[crates-badge]: https://img.shields.io/crates/v/ump.svg
[crates-url]: https://crates.io/crates/ump
[0bsd-badge]: https://img.shields.io/badge/license-0BSD-blue.svg
[0bsd-url]: https://opensource.org/license/0bsd

Added bacon.toml.





































































































































































































































































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# This is a configuration file for the bacon tool
#
# Bacon repository: https://github.com/Canop/bacon
# Complete help on configuration: https://dystroy.org/bacon/config/
# You can also check bacon's own bacon.toml file
#  as an example: https://github.com/Canop/bacon/blob/main/bacon.toml

# For information about clippy lints, see:
# https://github.com/rust-lang/rust-clippy/blob/master/README.md

#default_job = "check"
default_job = "clippy-all-pedantic"

[jobs.check]
command = ["cargo", "check", "--color", "always"]
need_stdout = false

[jobs.check-all]
command = ["cargo", "check", "--all-targets", "--color", "always"]
need_stdout = false

# Run clippy on the default target
[jobs.clippy]
command = [
    "cargo", "clippy",
    "--color", "always",
]
need_stdout = false

# Run clippy on all targets
# To disable some lints, you may change the job this way:
#    [jobs.clippy-all]
#    command = [
#        "cargo", "clippy",
#        "--all-targets",
#        "--color", "always",
#    	 "--",
#    	 "-A", "clippy::bool_to_int_with_if",
#    	 "-A", "clippy::collapsible_if",
#    	 "-A", "clippy::derive_partial_eq_without_eq",
#    ]
# need_stdout = false
[jobs.clippy-all]
command = [
    "cargo", "clippy",
    "--all-targets",
    "--color", "always",
]
need_stdout = false

[jobs.clippy-pedantic]
command = [
    "cargo", "clippy",
    "--color", "always",
    "--",
    "-Wclippy::all",
    "-Wclippy::pedantic",
    "-Wclippy::nursery",
    "-Wclippy::cargo"
]
need_stdout = false

[jobs.clippy-all-pedantic]
command = [
    "cargo", "clippy",
    "--all-targets",
    "--color", "always",
    "--",
    "-Wclippy::all",
    "-Wclippy::pedantic",
    "-Wclippy::nursery",
    "-Wclippy::cargo"
]
need_stdout = false

# This job lets you run
# - all tests: bacon test
# - a specific test: bacon test -- config::test_default_files
# - the tests of a package: bacon test -- -- -p config
[jobs.test]
command = [
    "cargo", "test", "--color", "always",
    "--", "--color", "always", # see https://github.com/Canop/bacon/issues/124
]
need_stdout = true

[jobs.doc]
command = ["cargo", "doc", "--color", "always", "--no-deps"]
need_stdout = false

# If the doc compiles, then it opens in your browser and bacon switches
# to the previous job
[jobs.doc-open]
command = ["cargo", "doc", "--color", "always", "--no-deps", "--open"]
need_stdout = false
on_success = "back" # so that we don't open the browser at each change

# You can run your application and have the result displayed in bacon,
# *if* it makes sense for this crate.
# Don't forget the `--color always` part or the errors won't be
# properly parsed.
# If your program never stops (eg a server), you may set `background`
# to false to have the cargo run output immediately displayed instead
# of waiting for program's end.
[jobs.run]
command = [
    "cargo", "run",
    "--color", "always",
    # put launch parameters for your program behind a `--` separator
]
need_stdout = true
allow_warnings = true
background = true

# This parameterized job runs the example of your choice, as soon
# as the code compiles.
# Call it as
#    bacon ex -- my-example
[jobs.ex]
command = ["cargo", "run", "--color", "always", "--example"]
need_stdout = true
allow_warnings = true

# You may define here keybindings that would be specific to
# a project, for example a shortcut to launch a specific job.
# Shortcuts to internal functions (scrolling, toggling, etc.)
# should go in your personal global prefs.toml file instead.
[keybindings]
# alt-m = "job:my-job"
c = "job:clippy-all" # comment this to have 'c' run clippy on only the default target

Changes to benches/add_server.rs.

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use std::thread;

use criterion::{criterion_group, criterion_main, Criterion};

use ump::channel;

enum Ops {
  Die,
  Add(i32, i32),
  AddThreaded(i32, i32)
}


pub fn criterion_benchmark(c: &mut Criterion) {
  let mut group = c.benchmark_group("req operation");

  let (server, client) = channel::<Ops, i32, ()>();

  let server_thread = thread::spawn(move || {
    let mut croak = false;












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use std::thread;

use criterion::{criterion_group, criterion_main, Criterion};

use ump::channel;

enum Ops {
  Die,
  Add(i32, i32),
  AddThreaded(i32, i32)
}

#[allow(clippy::missing_panics_doc)]
pub fn criterion_benchmark(c: &mut Criterion) {
  let mut group = c.benchmark_group("req operation");

  let (server, client) = channel::<Ops, i32, ()>();

  let server_thread = thread::spawn(move || {
    let mut croak = false;
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  group.bench_function("add", |b| {
    b.iter(|| {
      p += 2;
      q -= 3;
      let result = client.req(Ops::Add(p, q)).unwrap();
      assert_eq!(result, q + p);
    })
  });

  p = 0;
  q = 0;
  group.bench_function("add (threaded)", |b| {
    b.iter(|| {
      p += 2;
      q -= 3;
      let result = client.req(Ops::AddThreaded(p, q)).unwrap();
      assert_eq!(result, q + p);
    })
  });


  let rt = tokio::runtime::Runtime::new().unwrap();
  group.bench_function("add (async)", |b| {
    b.to_async(&rt).iter(|| async {
      let p = 1;
      let q = 2;

      let result = client.areq(Ops::Add(p, q)).await.unwrap();
      assert_eq!(result, q + p);
    })
  });


  let rt = tokio::runtime::Runtime::new().unwrap();
  group.bench_function("add (async, threaded)", |b| {
    b.to_async(&rt).iter(|| async {
      let p = 1;
      let q = 2;

      let result = client.areq(Ops::AddThreaded(p, q)).await.unwrap();
      assert_eq!(result, q + p);
    })
  });


  let result = client.req(Ops::Die).unwrap();
  assert_eq!(result, 0);

  server_thread.join().unwrap();







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  group.bench_function("add", |b| {
    b.iter(|| {
      p += 2;
      q -= 3;
      let result = client.req(Ops::Add(p, q)).unwrap();
      assert_eq!(result, q + p);
    });
  });

  p = 0;
  q = 0;
  group.bench_function("add (threaded)", |b| {
    b.iter(|| {
      p += 2;
      q -= 3;
      let result = client.req(Ops::AddThreaded(p, q)).unwrap();
      assert_eq!(result, q + p);
    });
  });


  let rt = tokio::runtime::Runtime::new().unwrap();
  group.bench_function("add (async)", |b| {
    b.to_async(&rt).iter(|| async {
      let p = 1;
      let q = 2;

      let result = client.areq(Ops::Add(p, q)).await.unwrap();
      assert_eq!(result, q + p);
    });
  });


  let rt = tokio::runtime::Runtime::new().unwrap();
  group.bench_function("add (async, threaded)", |b| {
    b.to_async(&rt).iter(|| async {
      let p = 1;
      let q = 2;

      let result = client.areq(Ops::AddThreaded(p, q)).await.unwrap();
      assert_eq!(result, q + p);
    });
  });


  let result = client.req(Ops::Die).unwrap();
  assert_eq!(result, 0);

  server_thread.join().unwrap();

Changes to src/client.rs.

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use crate::{err::Error, server::ServerQueueNode};

use super::rctx::RCtxState;

/// Representation of a clonable client object that can issue requests to
/// [`Server`](super::Server) objects.
///
/// Each instantiation of a `Client` object is itself an isolated client with
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use crate::{err::Error, server::QueueNode as ServerQueueNode};

use super::rctx::RCtxState;

/// Representation of a clonable client object that can issue requests to
/// [`Server`](super::Server) objects.
///
/// Each instantiation of a `Client` object is itself an isolated client with
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{
  /// Send a message to the server, wait for a reply, and return the reply.
  ///
  /// A complete round-trip (the message is delivered to the server, and the
  /// server sends a reply) must complete before this function returns
  /// success.
  ///















  /// This method is _currently_ reentrant: It is safe to use share a single
  /// `Client` among multiple threads.  _This may change in the future_; it's
  /// recommended to not rely on this.  The recommended way to send messages to
  /// a server from multiple threads is to clone the `Client` and assign one
  /// separate `Client` to each thread.
  ///
  /// # Return
  /// On success the function will return `Ok(msg)`.
  ///
  /// If the linked server object has been released, or is released while the
  /// message is in the server's queue, `Err(Error:ServerDisappeared)` will be
  /// returned.
  ///
  /// If the server never replied to the message and the reply context was
  /// dropped `Err(Error::NoReply)` will be returned.
  ///
  /// If an application specific error occurs it will be returned as a
  /// `Err(Error::App(E))`, where `E` is the error type used when creating the
  /// [`channel`](crate::channel).
  pub fn req(&self, out: S) -> Result<R, Error<E>> {
    // Create a per-call reply context.
    // This context could be created when the Client object is being created
    // and stored in the context, and thus be reused for reach client call.
    // One side-effect is that some of the state semantics becomes more
    // complicated.
    // The central repo has such an implementation checked in, but it seems to







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{
  /// Send a message to the server, wait for a reply, and return the reply.
  ///
  /// A complete round-trip (the message is delivered to the server, and the
  /// server sends a reply) must complete before this function returns
  /// success.
  ///
  /// # Return
  /// On success the function will return `Ok(msg)`.
  ///
  /// # Errors
  /// If the linked server object has been released, or is released while the
  /// message is in the server's queue, [`Error::ServerDisappeared`] will be
  /// returned.
  ///
  /// If the server never replied to the message and the reply context was
  /// dropped [`Error::NoReply`] will be returned.
  ///
  /// If an application specific error occurs it will be returned as a
  /// [`Error::App`].
  ///
  /// # Implementation details
  /// This method is _currently_ reentrant: It is safe to use share a single
  /// `Client` among multiple threads.  _This may change in the future_; it's
  /// recommended to not rely on this.  The recommended way to send messages to
  /// a server from multiple threads is to clone the `Client` and assign one
  /// separate `Client` to each thread.














  pub fn req(&self, out: S) -> Result<R, Error<E>> {
    // Create a per-call reply context.
    // This context could be created when the Client object is being created
    // and stored in the context, and thus be reused for reach client call.
    // One side-effect is that some of the state semantics becomes more
    // complicated.
    // The central repo has such an implementation checked in, but it seems to
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  ///
  /// let reply = wrctx.wait().unwrap();
  /// println!("Client received reply '{}'", reply);
  /// println!("Client done");
  ///
  /// server_thread.join().unwrap();
  /// ```





  pub fn req_async(&self, out: S) -> Result<WaitReply<R, E>, Error<E>> {



    let (sctx, wctx) = swctx::mkpair();
    self
      .0
      .push(ServerQueueNode {
        msg: out,
        reply: sctx
      })
      .map_err(|_| Error::ServerDisappeared)?;
    Ok(WaitReply(wctx))
  }


  #[deprecated(since = "0.10.2", note = "Use req() instead.")]
  pub fn send(&self, out: S) -> Result<R, Error<E>> {
    self.req(out)
  }

  /// Same as [`Client::req()`] but for use in `async` contexts.

  pub async fn areq(&self, out: S) -> Result<R, Error<E>> {



    let (sctx, wctx) = swctx::mkpair();

    self
      .0
      .push(ServerQueueNode {
        msg: out,
        reply: sctx
      })
      .map_err(|_| Error::ServerDisappeared)?;

    Ok(wctx.wait_async().await?)
  }

  #[deprecated(since = "0.10.2", note = "Use areq() instead.")]

  pub async fn asend(&self, out: S) -> Result<R, Error<E>> {



    self.areq(out).await
  }

  /// Create a weak `Client` reference.

  pub fn weak(&self) -> WeakClient<S, R, E> {
    WeakClient(self.0.weak())
  }
}


impl<S, R, E> Clone for Client<S, R, E> {
  /// Clone a client.
  ///
  /// When a client is cloned the new object will be linked to the same server,
  /// but in all other respects the clone is a completely independent client.
  ///
  /// This means that a cloned client can be passed to a new thread/task and
  /// make new independent calls to the server without any risk of collision
  /// between clone and the original client object.
  fn clone(&self) -> Self {
    Client(self.0.clone())
  }
}

/// Context used to wait for a server to reply to a request.
pub struct WaitReply<R, E>(swctx::WaitCtx<R, RCtxState, E>);

impl<R, E> WaitReply<R, E> {
  /// Block and wait for a reply.
  ///
  /// For use in non-`async` threads.










  pub fn wait(self) -> Result<R, Error<E>> {
    Ok(self.0.wait()?)
  }

  /// Block and wait for a reply.
  ///
  /// For use in `async` tasks.

  pub async fn wait_async(self) -> Result<R, Error<E>> {




    Ok(self.0.wait_async().await?)
  }
}


/// A weak client reference that can be upgraded to a [`Client`] as long as
/// other `Client` objects till exist.
#[repr(transparent)]
pub struct WeakClient<S, R, E>(
  pub(crate) sigq::WeakPusher<ServerQueueNode<S, R, E>>
);

impl<S, R, E> Clone for WeakClient<S, R, E> {
  fn clone(&self) -> Self {
    Self(self.0.clone())
  }
}

impl<S, R, E> WeakClient<S, R, E> {
  /// Upgrade a `WeakClient` to a [`Client`].
  ///
  /// If no strong `Client` objects still exist then `None` is returned.
  ///
  /// # Examples
  ///
  /// Upgrading a weak client while stong clients exists works:







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  ///
  /// let reply = wrctx.wait().unwrap();
  /// println!("Client received reply '{}'", reply);
  /// println!("Client done");
  ///
  /// server_thread.join().unwrap();
  /// ```
  ///
  /// # Errors
  /// If the linked server object has been released, or is released while the
  /// message is in the server's queue, [`Error::ServerDisappeared`] will be
  /// returned.
  pub fn req_async(&self, out: S) -> Result<WaitReply<R, E>, Error<E>>
  where
    S: Send
  {
    let (sctx, wctx) = swctx::mkpair();
    self
      .0
      .push(ServerQueueNode {
        msg: out,
        reply: sctx
      })
      .map_err(|_| Error::ServerDisappeared)?;
    Ok(WaitReply(wctx))
  }

  #[allow(clippy::missing_errors_doc)]
  #[deprecated(since = "0.10.2", note = "Use req() instead.")]
  pub fn send(&self, out: S) -> Result<R, Error<E>> {
    self.req(out)
  }

  /// Same as [`Client::req()`] but for use in `async` contexts.
  #[allow(clippy::missing_errors_doc)]
  pub async fn areq(&self, out: S) -> Result<R, Error<E>>
  where
    S: Send
  {
    let (sctx, wctx) = swctx::mkpair();

    self
      .0
      .push(ServerQueueNode {
        msg: out,
        reply: sctx
      })
      .map_err(|_| Error::ServerDisappeared)?;

    Ok(wctx.wait_async().await?)
  }

  #[deprecated(since = "0.10.2", note = "Use areq() instead.")]
  #[allow(clippy::missing_errors_doc)]
  pub async fn asend(&self, out: S) -> Result<R, Error<E>>
  where
    S: Send
  {
    self.areq(out).await
  }

  /// Create a weak `Client` reference.
  #[must_use]
  pub fn weak(&self) -> Weak<S, R, E> {
    Weak(self.0.weak())
  }
}


impl<S, R, E> Clone for Client<S, R, E> {
  /// Clone a client.
  ///
  /// When a client is cloned the new object will be linked to the same server,
  /// but in all other respects the clone is a completely independent client.
  ///
  /// This means that a cloned client can be passed to a new thread/task and
  /// make new independent calls to the server without any risk of collision
  /// between clone and the original client object.
  fn clone(&self) -> Self {
    Self(self.0.clone())
  }
}

/// Context used to wait for a server to reply to a request.
pub struct WaitReply<R, E>(swctx::WaitCtx<R, RCtxState, E>);

impl<R, E> WaitReply<R, E> {
  /// Block and wait for a reply.
  ///
  /// For use in non-`async` threads.
  ///
  /// # Errors
  /// [`Error::ServerDisappeared`] means the linked server object has been
  /// released.
  ///
  /// If the [`ReplyContext`](super::ReplyContext) is dropped by the server
  /// handler it replies to the message, [`Error::NoReply`] will be returned.
  ///
  /// If an application specific error occurs it will be returned in
  /// [`Error::App`].
  pub fn wait(self) -> Result<R, Error<E>> {
    Ok(self.0.wait()?)
  }

  /// Block and wait for a reply.
  ///
  /// Same as [`WaitReply::wait()`], but for use in `async` contexts.
  #[allow(clippy::missing_errors_doc)]
  pub async fn wait_async(self) -> Result<R, Error<E>>
  where
    R: Send,
    E: Send
  {
    Ok(self.0.wait_async().await?)
  }
}


/// A weak client reference that can be upgraded to a [`Client`] as long as
/// other `Client` objects till exist.
#[repr(transparent)]
pub struct Weak<S, R, E>(
  pub(crate) sigq::WeakPusher<ServerQueueNode<S, R, E>>
);

impl<S, R, E> Clone for Weak<S, R, E> {
  fn clone(&self) -> Self {
    Self(self.0.clone())
  }
}

impl<S, R, E> Weak<S, R, E> {
  /// Upgrade a `WeakClient` to a [`Client`].
  ///
  /// If no strong `Client` objects still exist then `None` is returned.
  ///
  /// # Examples
  ///
  /// Upgrading a weak client while stong clients exists works:
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  /// let (server, client) = channel::<String, String, ()>();
  /// let weak_client = client.weak();
  /// drop(client);
  /// let Some(_) = weak_client.upgrade() else {
  ///   panic!("Unexpectedly able to upgrade weak client");
  /// };
  /// ```

  pub fn upgrade(&self) -> Option<Client<S, R, E>> {
    self.0.upgrade().map(|x| Client(x))
  }
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :







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  /// let (server, client) = channel::<String, String, ()>();
  /// let weak_client = client.weak();
  /// drop(client);
  /// let Some(_) = weak_client.upgrade() else {
  ///   panic!("Unexpectedly able to upgrade weak client");
  /// };
  /// ```
  #[must_use]
  pub fn upgrade(&self) -> Option<Client<S, R, E>> {
    self.0.upgrade().map(|x| Client(x))
  }
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :

Changes to src/err.rs.

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  /// The server object has shut down.
  ///
  /// Happens when clients:
  /// - attempt to transmit messages to a server that has been deallocated.
  /// - have their requests dropped from the serrver's queue because the
  ///   server itself was deallocated.
  ServerDisappeared,





  /// No more client end-points remain.
  ///
  /// There are no more nodes to pick up in the queue and all client
  /// end-points have been dropped (implied: no new nodes will ever be added
  /// to the queue).
  ClientsDisappeared,







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  /// The server object has shut down.
  ///
  /// Happens when clients:
  /// - attempt to transmit messages to a server that has been deallocated.
  /// - have their requests dropped from the serrver's queue because the
  ///   server itself was deallocated.
  ServerDisappeared,

  /// A message reply could not be completed because the original requestor
  /// disappearing.
  OriginDisappeared,

  /// No more client end-points remain.
  ///
  /// There are no more nodes to pick up in the queue and all client
  /// end-points have been dropped (implied: no new nodes will ever be added
  /// to the queue).
  ClientsDisappeared,
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  App(E)
}

impl<E> Error<E> {
  /// Attempt to convert [`Error`] into application-specific error.
  pub fn into_apperr(self) -> Option<E> {
    match self {
      Error::App(e) => Some(e),
      _ => None
    }
  }

  /// Unwrap application-specific error from an [`Error`].
  ///
  /// # Panic
  /// Panics if `Error` variant is not `Error::App()`.
  pub fn unwrap_apperr(self) -> E {
    match self {
      Error::App(e) => e,
      _ => panic!("Not an Error::App")
    }
  }
}

impl<E: fmt::Debug> std::error::Error for Error<E> {}

impl<E: fmt::Debug> fmt::Display for Error<E> {



  fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
    match self {
      Error::ServerDisappeared => write!(f, "Server disappeared"),

      Error::ClientsDisappeared => write!(f, "Clients disappeared"),
      Error::NoReply => write!(f, "Server didn't reply"),
      Error::App(err) => write!(f, "Application error; {:?}", err)
    }
  }
}

impl<E> From<swctx::Error<RCtxState, E>> for Error<E> {
  fn from(err: swctx::Error<RCtxState, E>) -> Self {
    match err {
      swctx::Error::Aborted(state) => match state {
        RCtxState::Queued => Error::ServerDisappeared,
        RCtxState::Active => Error::NoReply
      },

      swctx::Error::App(e) => Error::App(e)
    }
  }
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :







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  App(E)
}

impl<E> Error<E> {
  /// Attempt to convert [`Error`] into application-specific error.
  pub fn into_apperr(self) -> Option<E> {
    match self {
      Self::App(e) => Some(e),
      _ => None
    }
  }

  /// Unwrap application-specific error from an [`Error`].
  ///
  /// # Panics
  /// Panics if `Error` variant is not `Error::App()`.
  pub fn unwrap_apperr(self) -> E {
    match self {
      Self::App(e) => e,
      _ => panic!("Not an Error::App")
    }
  }
}

impl<E: std::error::Error> std::error::Error for Error<E> {}

impl<E> fmt::Display for Error<E>
where
  E: std::error::Error
{
  fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
    match self {
      Self::ServerDisappeared => write!(f, "Server disappeared"),
      Self::OriginDisappeared => write!(f, "Requestor disappeared"),
      Self::ClientsDisappeared => write!(f, "Clients disappeared"),
      Self::NoReply => write!(f, "Server didn't reply"),
      Self::App(err) => write!(f, "Application error; {}", err)
    }
  }
}

impl<E> From<swctx::Error<RCtxState, E>> for Error<E> {
  fn from(err: swctx::Error<RCtxState, E>) -> Self {
    match err {
      swctx::Error::Aborted(state) => match state {
        RCtxState::Queued => Self::ServerDisappeared,
        RCtxState::Active => Self::NoReply
      },
      swctx::Error::LostWaiter => Self::OriginDisappeared,
      swctx::Error::App(e) => Self::App(e)
    }
  }
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :

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mod err;
mod rctx;
mod server;

pub use err::Error;

pub use crate::{
  client::{Client, WaitReply, WeakClient},
  rctx::ReplyContext,
  server::Server
};

/// Create a pair of linked [`Server`] and [`Client`] objects.
///
/// The [`Server`] object is used to wait for incoming messages from connected







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mod err;
mod rctx;
mod server;

pub use err::Error;

pub use crate::{
  client::{Client, WaitReply, Weak as WeakClient},
  rctx::ReplyContext,
  server::Server
};

/// Create a pair of linked [`Server`] and [`Client`] objects.
///
/// The [`Server`] object is used to wait for incoming messages from connected
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/// new client object that is connected to the same server object, but is
/// completely independent of the original client.
///
/// The `S` type parameter is the "request" data type that clients will
/// transfer to the server.  The `R` type parameter is the "receive" data type
/// that clients will receive from the server.  The `E` type parameter can be
/// used to return application specific errors from the server to the client.

pub fn channel<S, R, E>() -> (Server<S, R, E>, Client<S, R, E>) {
  let (qpusher, qpuller) = sigq::new();

  let server = Server(qpuller);
  let client = Client(qpusher);

  (server, client)
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :







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/// new client object that is connected to the same server object, but is
/// completely independent of the original client.
///
/// The `S` type parameter is the "request" data type that clients will
/// transfer to the server.  The `R` type parameter is the "receive" data type
/// that clients will receive from the server.  The `E` type parameter can be
/// used to return application specific errors from the server to the client.
#[must_use]
pub fn channel<S, R, E>() -> (Server<S, R, E>, Client<S, R, E>) {
  let (qpusher, qpuller) = sigq::new();

  let server = Server(qpuller);
  let client = Client(qpusher);

  (server, client)
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :

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//! Allow a thread/task, crossing sync/async boundaries in either direction, to
//! deliver an expected piece of data to another thread/task, with
//! notification.
//!
//! These are simple channels used to deliver data from one endpoint to
//! another, where the receiver will block until data has been delivered.

use crate::err::Error;

#[derive(Clone, Default)]
pub(crate) enum RCtxState {
  #[default]
  Queued,
  Active
}

/// Object used to respond to requests that have been received by a
/// [`Server`](super::Server).










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//! Allow a thread/task, crossing sync/async boundaries in either direction, to
//! deliver an expected piece of data to another thread/task, with
//! notification.
//!
//! These are simple channels used to deliver data from one endpoint to
//! another, where the receiver will block until data has been delivered.

use crate::err::Error;

#[derive(Clone, Default)]
pub enum RCtxState {
  #[default]
  Queued,
  Active
}

/// Object used to respond to requests that have been received by a
/// [`Server`](super::Server).
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  /// });
  /// let msg = String::from("Client");
  /// let reply = client.req(msg).unwrap();
  /// assert_eq!(reply, "Hello, Client!");
  /// server_thread.join().unwrap();
  /// ```
  ///




  /// # Semantics
  /// This call is safe to make after the server context has been released.
  pub fn reply(self, data: T) -> Result<(), Error<E>> {
    self.0.set(data);
    Ok(())
  }

  /// Return an error to originating client.
  /// This will cause the calling client to return an error.  The error passed
  /// in the `err` parameter will be wrapped in a `Error::App(err)`.
  ///







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  /// });
  /// let msg = String::from("Client");
  /// let reply = client.req(msg).unwrap();
  /// assert_eq!(reply, "Hello, Client!");
  /// server_thread.join().unwrap();
  /// ```
  ///
  /// # Errors
  /// If the originating caller is no longer waiting for a reply (i.e. was
  /// dropped) [`Error::OriginDisappeared`] is returned.
  ///
  /// # Semantics
  /// This call is safe to make after the server context has been released.
  pub fn reply(self, data: T) -> Result<(), Error<E>> {
    self.0.set(data)?;
    Ok(())
  }

  /// Return an error to originating client.
  /// This will cause the calling client to return an error.  The error passed
  /// in the `err` parameter will be wrapped in a `Error::App(err)`.
  ///
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  ///   _ => {
  ///     panic!("Unexpected return value");
  ///   }
  /// }
  /// server_thread.join().unwrap();
  /// ```
  ///




  /// # Semantics
  /// This call is safe to make after the server context has been released.
  pub fn fail(self, err: E) -> Result<(), Error<E>> {
    self.0.fail(err);
    Ok(())
  }
}

impl<T, E> From<swctx::SetCtx<T, RCtxState, E>> for ReplyContext<T, E> {






  fn from(sctx: swctx::SetCtx<T, RCtxState, E>) -> Self {

    sctx.set_state(RCtxState::Active);
    ReplyContext(sctx)
  }
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :







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  ///   _ => {
  ///     panic!("Unexpected return value");
  ///   }
  /// }
  /// server_thread.join().unwrap();
  /// ```
  ///
  /// # Errors
  /// If the originating caller is no longer waiting for a reply (i.e. was
  /// dropped) [`Error::OriginDisappeared`] is returned.
  ///
  /// # Semantics
  /// This call is safe to make after the server context has been released.
  pub fn fail(self, err: E) -> Result<(), Error<E>> {
    self.0.fail(err)?;
    Ok(())
  }
}

impl<T, E> TryFrom<swctx::SetCtx<T, RCtxState, E>> for ReplyContext<T, E> {
  type Error = Error<E>;

  /// Convert a `SetCtx` into a `ReplyContext`.
  ///
  /// Sets the `SetCtx`'s stat to _Active_.
  fn try_from(
    sctx: swctx::SetCtx<T, RCtxState, E>
  ) -> Result<Self, Self::Error> {
    let _ = sctx.set_state(RCtxState::Active);
    Ok(Self(sctx))
  }
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :

Changes to src/server.rs.

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use crate::{
  err::Error,
  rctx::{RCtxState, ReplyContext}
};

pub(crate) struct ServerQueueNode<S, R, E> {
  /// Raw message being sent from the client to the server.
  pub(crate) msg: S,

  /// Keep track of data needed to share reply data.
  pub(crate) reply: swctx::SetCtx<R, RCtxState, E>
}

/// Representation of a server object.
///
/// Each instantiation of a [`Server`] object represents an end-point which
/// will be used to receive messages from connected [`Client`](crate::Client)
/// objects.
#[repr(transparent)]
pub struct Server<S, R, E>(pub(crate) sigq::Puller<ServerQueueNode<S, R, E>>);

impl<S, R, E> Server<S, R, E>
where
  S: 'static + Send,
  R: 'static + Send,
  E: 'static + Send
{
  /// Block and wait, indefinitely, for an incoming message from a
  /// [`Client`](crate::Client).
  ///
  /// Returns the message sent by the client and a reply context.  The server
  /// must call [`ReplyContext::reply()`] on the reply context to pass a return
  /// value to the client.




  pub fn wait(&self) -> Result<(S, ReplyContext<R, E>), Error<E>> {
    let node = self.0.pop().map_err(|_| Error::ClientsDisappeared)?;

    // Extract the data from the node
    let msg = node.msg;

    // Create an application reply context from the reply context in the queue
    // Implicitly changes state of the reply context from Queued to Waiting
    let rctx = ReplyContext::from(node.reply);

    Ok((msg, rctx))
  }

  /// Take next next message off queue or return `None` is queue is empty.




  #[allow(clippy::type_complexity)]
  pub fn try_pop(&self) -> Result<Option<(S, ReplyContext<R, E>)>, Error<E>> {
    let node = self.0.try_pop().map_err(|_| Error::ClientsDisappeared)?;

    if let Some(node) = node {
      // Extract the data from the node
      let msg = node.msg;

      // Create an application reply context from the reply context in the
      // queue Implicitly changes state of the reply context from Queued
      // to Waiting
      let rctx = ReplyContext::from(node.reply);

      Ok(Some((msg, rctx)))
    } else {
      Ok(None)
    }
  }

  /// Same as [`Server::wait()`], but for use in an `async` context.

  pub async fn async_wait(&self) -> Result<(S, ReplyContext<R, E>), Error<E>> {
    let node = self.0.apop().await.map_err(|_| Error::ClientsDisappeared)?;

    // Extract the data from the node
    let msg = node.msg;

    // Create an application reply context from the reply context in the queue
    // Implicitly changes state of the reply context from Queued to Waiting
    let rctx = ReplyContext::from(node.reply);

    Ok((msg, rctx))
  }

  /// Returns a boolean indicating whether the queue is/was empty.  This isn't
  /// really useful unless used in very specific situations.  It mostly exists
  /// for test cases.

  pub fn was_empty(&self) -> bool {
    self.0.was_empty()
  }
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :





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use crate::{
  err::Error,
  rctx::{RCtxState, ReplyContext}
};

pub struct QueueNode<S, R, E> {
  /// Raw message being sent from the client to the server.
  pub(crate) msg: S,

  /// Keep track of data needed to share reply data.
  pub(crate) reply: swctx::SetCtx<R, RCtxState, E>
}

/// Representation of a server object.
///
/// Each instantiation of a [`Server`] object represents an end-point which
/// will be used to receive messages from connected [`Client`](crate::Client)
/// objects.
#[repr(transparent)]
pub struct Server<S, R, E>(pub(crate) sigq::Puller<QueueNode<S, R, E>>);

impl<S, R, E> Server<S, R, E>
where
  S: 'static + Send,
  R: 'static + Send,
  E: 'static + Send
{
  /// Block and wait, indefinitely, for an incoming message from a
  /// [`Client`](crate::Client).
  ///
  /// Returns the message sent by the client and a reply context.  The server
  /// must call [`ReplyContext::reply()`] on the reply context to pass a return
  /// value to the client.
  ///
  /// # Errors
  /// `Err(Error::ClientsDisappeared)` indicates that the queue is empty and
  /// all the client end-points have been dropped.
  pub fn wait(&self) -> Result<(S, ReplyContext<R, E>), Error<E>> {
    let node = self.0.pop().map_err(|_| Error::ClientsDisappeared)?;

    // Extract the data from the node
    let msg = node.msg;

    // Create an application reply context from the reply context in the queue
    // Implicitly changes state of the reply context from Queued to Waiting
    let rctx = ReplyContext::try_from(node.reply)?;

    Ok((msg, rctx))
  }

  /// Take next next message off queue or return `None` is queue is empty.
  ///
  /// # Errors
  /// [`Error::ClientsDisappeared`] indicates that the queue is empty and
  /// all the client end-points have been dropped.
  #[allow(clippy::type_complexity)]
  pub fn try_pop(&self) -> Result<Option<(S, ReplyContext<R, E>)>, Error<E>> {
    let node = self.0.try_pop().map_err(|_| Error::ClientsDisappeared)?;

    if let Some(node) = node {
      // Extract the data from the node
      let msg = node.msg;

      // Create an application reply context from the reply context in the
      // queue Implicitly changes state of the reply context from Queued
      // to Waiting
      let rctx = ReplyContext::try_from(node.reply)?;

      Ok(Some((msg, rctx)))
    } else {
      Ok(None)
    }
  }

  /// Same as [`Server::wait()`], but for use in an `async` context.
  #[allow(clippy::missing_errors_doc)]
  pub async fn async_wait(&self) -> Result<(S, ReplyContext<R, E>), Error<E>> {
    let node = self.0.apop().await.map_err(|_| Error::ClientsDisappeared)?;

    // Extract the data from the node
    let msg = node.msg;

    // Create an application reply context from the reply context in the queue
    // Implicitly changes state of the reply context from Queued to Waiting
    let rctx = ReplyContext::try_from(node.reply)?;

    Ok((msg, rctx))
  }

  /// Returns a boolean indicating whether the queue is/was empty.  This isn't
  /// really useful unless used in very specific situations.  It mostly exists
  /// for test cases.
  #[must_use]
  pub fn was_empty(&self) -> bool {
    self.0.was_empty()
  }
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :

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      if let Reply::Sum(sum) = result {
        assert_eq!(sum, a + b);
      } else {
        panic!("Didn't get sum");
      }
    }
    let result = client.areq(Request::Croak).await.unwrap();
    if let Reply::OkICroaked = result {
    } else {
      panic!("Didn't get a croak");
    }
  });

  server_thread.join().unwrap();
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :







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      if let Reply::Sum(sum) = result {
        assert_eq!(sum, a + b);
      } else {
        panic!("Didn't get sum");
      }
    }
    let result = client.areq(Request::Croak).await.unwrap();
    let Reply::OkICroaked = result else {

      panic!("Didn't get a croak");
    };
  });

  server_thread.join().unwrap();
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :

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use ump::{channel, Error};

#[test]
fn wait_disappered_on_reply() {
  let (server, client) = channel::<String, String, ()>();

  // Generate a request that will return a wait context.
  let wctx = client.req_async(String::from("hello"));

  // Get the message (and reply context) from server end-point
  let (_msg, rctx) = server.wait().unwrap();

  // nuke the wait context
  drop(wctx);

  // Replying should fail, because wctx has been dropped
  let Err(Error::OriginDisappeared) = rctx.reply(String::from("ahoy")) else {
    panic!("Unexpected error");
  };
}

#[test]
fn wait_disappered_on_fail() {
  let (server, client) = channel::<String, String, ()>();

  // Generate a request that will return a wait context.
  let wctx = client.req_async(String::from("hello"));

  // Get the message (and reply context) from server end-point
  let (_msg, rctx) = server.wait().unwrap();

  // nuke the wait context
  drop(wctx);

  // Failing should fail, because wctx has been dropped
  let Err(Error::OriginDisappeared) = rctx.fail(()) else {
    panic!("Unexpected error");
  };
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :

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# Change Log



## [Unreleased]



### Added

### Changed

### Removed

---




















## [0.12.1] - 2023-10-02



### Added

- Add `Client::req_async()`.
- Add `Server::try_pop()`.
- `Client` objects can spawn downgraded to `WeakClient` objects, that in turn
  can be upgraded to `Client` objects (as long as all the strong `Client`
  objects have not been dropped).

---

## [0.12.0] - 2023-08-15

[Details](https://repos.qrnch.tech/pub/ump/vdiff?from=ump-0.11.0&to=ump-0.12.0)

### Changed

- Include tests when publishing crate.
- Bugfix: Use `err::Error` rather than `rctx::err::Error` in rctx::public,
  giving `ReplyContext::reply()` and `ReplyContext::fail()` the correct return
  types.
- Use the `swctx` crate for sending back the reply rather than use a custom
  in-tree implementation.
- Update `edition` to `2021` and `rust-version` to `1.56`.
- Add `--generate-link-to-definition` to `rustdoc-args` in `Cargo.toml`

---

## [0.11.0] - 2023-07-29

[Details](https://repos.qrnch.tech/pub/ump/vdiff?from=ump-0.10.2&to=ump-0.11.0)

### Changed

- Include tests when publishing crate.
- Bugfix: Use `err::Error` rather than `rctx::err::Error` in rctx::public,
  giving `ReplyContext::reply()` and `ReplyContext::fail()` the correct return
  types.

---

## [0.10.2] - 2023-07-28

[Details](https://repos.qrnch.tech/pub/ump/vdiff?from=ump-0.10.1&to=ump-0.10.2)

### Added

- Add `send()`/`asend()` wrappers around the new `req()`/`areq()` methods with
  a deprecation notice.
- Add a `dev-docs` feature to allow internal documentation notes to be
  included in generated documentation.

### Changed

- Rename `send()`/`asend()` to `req()`/`areq()`.

---

## [0.10.1] - 2023-07-27

[Details](https://repos.qrnch.tech/pub/ump/vdiff?from=ump-0.10.0&to=ump-0.10.1)

### Changed

- Runtime dependencies:
  - Updated `sigq` to `0.13.3`.

---

## [0.10.0] - 2023-07-26

[Details](https://repos.qrnch.tech/pub/ump/vdiff?from=ump-0.9.0&to=ump-0.10.0)

### Added

- Server's receive methods will fail with `Error::ClientsDisappeared` if all
  the associated Client objects have been dropped.

### Changed


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# Change Log

⚠️  indicates a breaking change.

## [Unreleased]

[Details](/vdiff?from=ump-0.13.0&to=trunk)

### Added

### Changed

### Removed

---

## [0.13.0] - 2024-09-10

[Details](/vdiff?from=ump-0.12.1&to=ump-0.13.0)

### Changed

- Update to `swctx` to `0.3.0`, allowing `ReplyContext` to detect if the
  originating client has been dropped.
- ⚠️ Require `std::error::Error` bound on application-specific error `E` for
  `std::error::Error` implementation on `Error<E>` as well as `fmt::Display`
  for `Error<E>`.

### Removed

- Remove `dev-docs` feature
- Remove superfluous `parking_lot` dependency.

---

## [0.12.1] - 2023-10-02

[Details](/vdiff?from=ump-0.12.0&to=ump-0.12.1)

### Added

- Add `Client::req_async()`.
- Add `Server::try_pop()`.
- `Client` objects can spawn downgraded to `WeakClient` objects, that in turn
  can be upgraded to `Client` objects (as long as all the strong `Client`
  objects have not been dropped).

---

## [0.12.0] - 2023-08-15

[Details](/vdiff?from=ump-0.11.0&to=ump-0.12.0)

### Changed

- Include tests when publishing crate.
- Bugfix: Use `err::Error` rather than `rctx::err::Error` in rctx::public,
  giving `ReplyContext::reply()` and `ReplyContext::fail()` the correct return
  types.
- Use the `swctx` crate for sending back the reply rather than use a custom
  in-tree implementation.
- Update `edition` to `2021` and `rust-version` to `1.56`.
- Add `--generate-link-to-definition` to `rustdoc-args` in `Cargo.toml`

---

## [0.11.0] - 2023-07-29

[Details](/vdiff?from=ump-0.10.2&to=ump-0.11.0)

### Changed

- Include tests when publishing crate.
- Bugfix: Use `err::Error` rather than `rctx::err::Error` in rctx::public,
  giving `ReplyContext::reply()` and `ReplyContext::fail()` the correct return
  types.

---

## [0.10.2] - 2023-07-28

[Details](/vdiff?from=ump-0.10.1&to=ump-0.10.2)

### Added

- Add `send()`/`asend()` wrappers around the new `req()`/`areq()` methods with
  a deprecation notice.
- Add a `dev-docs` feature to allow internal documentation notes to be
  included in generated documentation.

### Changed

- Rename `send()`/`asend()` to `req()`/`areq()`.

---

## [0.10.1] - 2023-07-27

[Details](/vdiff?from=ump-0.10.0&to=ump-0.10.1)

### Changed

- Runtime dependencies:
  - Updated `sigq` to `0.13.3`.

---

## [0.10.0] - 2023-07-26

[Details](/vdiff?from=ump-0.9.0&to=ump-0.10.0)

### Added

- Server's receive methods will fail with `Error::ClientsDisappeared` if all
  the associated Client objects have been dropped.

### Changed